With all the star wars previews I thought I'd contribute...
Friday, April 10, 2015
After two years of hard work I proudly announce that our iPhone/iPad game "Monsta Bounce" is available in the App Store!
Download Monsta Bounce
FREE for a limited time!
In a small team of 4 people we have been working together to bring this game to life! Monsta Bounce is an addictive endless runner for everyone. You can compare your scores over Game Center and Facebook. For iPhone4, iPad2 and beyond.
Don't worry, everything is made out of 100% recyclable cardboard. The game has an intuitive touch interface and gameplay, great physics allowing you to make precisely placed jumps with extremely catchy music. Make sure to check out our website and like our page on facebook!
A shoutout to all the testers, thank you for your support! Wait...did I mention it's addictive?
Now go check it out everyone!
it's FREE for a limited time!
Friday, February 27, 2015
Saturday, February 14, 2015
A little late but here comes my last post for Penguins of Madagascar. This was probably the biggest task I've ever gotten at DreamWorks Animation. I was assigned to design the main end titles for the movie. It was done entirely in After effects and in Stereo. It was the first time I worked in stereoscopic 3D which came with a lot of unexpected problems but somehow I was able to figure it out. I had about one month from start to finish. I remember people looking at me weird cause I was working in my cube with those clunky 3D glasses on. It was an amazing experience (though quite nerve racking because of all the new things I had to learn). As a side note these credits look a hundred times better in Stereo cause you can really feel the depth. But for now I will only have the 2D version available. Hope you enjoy!
Wednesday, December 24, 2014
Wednesday, December 10, 2014
Tuesday, December 09, 2014
Here are a few color keys from the sequence where the North Wind and the Penguins are spying on the bad guy. I created these pieces using screen grabs of David Huang's 3D set and his binocular head up display design. I also created an animated version of the binocular HUD based of David's design to show what the final shot should look like. I'm happy that the final version you see in the movie came really close to what you see here.